Nothing is accidental!
1) Broad sheets -
- Tonal palette
- Visual motifs
2) Concept Art
- All designs add to theme
- It cannot distract audiences attention
3) Script Lockdown
- Scene breakdown
- Prop breakdown - action props, dressing props
- Budget
4) The team
- Production Designer
- Art Director
- Props Master
- Construction Manager
- Lighting Master
5) The Product
- How much room?
- Specific needs?
- Textures and finishes
- Build it
- Decorate it
- Erect it
- Light out
- Strike it
Wednesday, 18 November 2009
Camera Movements and Parts
Camera Movements
PAN - follow the focus/talent from lift to right (vice verca)
Tilt - Tilt the camera up and the down
Crab left/right - Move the camera sideways
Track back/forward - Move camera forewards and backwards
Zoom in/out - Move the focus of the camera fowards/backwards
Parts of Camera
Tally - Light on the top of the camera to show when the record is happening as live
Exposure Contol - Bright/dull
Focus Control - Sharp/soft
PAN - follow the focus/talent from lift to right (vice verca)
Tilt - Tilt the camera up and the down
Crab left/right - Move the camera sideways
Track back/forward - Move camera forewards and backwards
Zoom in/out - Move the focus of the camera fowards/backwards
Parts of Camera
Tally - Light on the top of the camera to show when the record is happening as live
Exposure Contol - Bright/dull
Focus Control - Sharp/soft
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